Here it is ladies and gentlemen the final low polygon game model for J-Dirty! Enjoy!
I tried to get it as close to the concept art as I could but also add extra little details.
First I painted the textures on this high polygon ZBrush Model.
Then I transferred the all textures onto my low polygon model that I made using the Nex 1.6 plugin for Maya.
I can't believe it all started from this 3D model. This is my very first attempt at modeling J-Dirty.
It has lead me to this latest version of J-Dirty. I'd say it's quit a BIG leap!